tag:blogger.com,1999:blog-6776374822109966564.post8292135200245041339..comments2023-10-11T09:54:28.469-05:00Comments on From the Ashes: Math!Anonymoushttp://www.blogger.com/profile/08116201484230607793noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6776374822109966564.post-78072396210862390512012-05-12T00:08:04.131-05:002012-05-12T00:08:04.131-05:00Actually, Stars Without Number does it this way- e...Actually, Stars Without Number does it this way- except instead of giving a class a steadily-descending THAC0, it just gives each class a steadily-increasing attack bonus and makes 20-or-better the target to hit. I preferred to avoid subtraction in the process, so I just made the whole routine additive.Sine Nominehttps://www.blogger.com/profile/18335794366582322514noreply@blogger.comtag:blogger.com,1999:blog-6776374822109966564.post-57811349598204359642012-05-08T18:42:24.588-05:002012-05-08T18:42:24.588-05:00Interesting, I like that. Coincidentally, I just ...Interesting, I like that. Coincidentally, I just picked up a copy of 2E's First Quest, a basic, introductory version of 2E, and they also use the THAC0 - die roll vs. AC method, so maybe I've been doing it wrong all these years?Anonymoushttps://www.blogger.com/profile/08116201484230607793noreply@blogger.comtag:blogger.com,1999:blog-6776374822109966564.post-89298261977483735892012-05-08T16:53:51.564-05:002012-05-08T16:53:51.564-05:00Back when I was running 2e, I wouldn't tell th...Back when I was running 2e, I wouldn't tell the players the AC of the monster until after the first round of combat. So they would subtract their roll from their THAC0 and tell me what AC they would be able to hit. Then I'd tell them if they should roll damage or not. This preserved some mystery as they tested the critter's combat skills.<br /><br />Before the second combat round I would say something like "it's pretty quick and has tough chitinous plates, so it's AC:2. So far, it's wounds seem minor".<br /><br />After that they would use (THAC0-AC) to see the target number they needed to hit before they even rolled. Modifiers were only added after the roll if the result wasn't obvious. This helped to speed combat because we could often skip over all the fiddly modifiers.<br /><br />It worked for us, and we liked it.Quibishhttps://www.blogger.com/profile/13566050970164487157noreply@blogger.com