Part I: Wild, Dark Times Are Rumbling Toward Us
The team decided to scour the warehouse district to pick up supplies for their space travel. In their travels to and fro about the city, however, they had attracted quite a bit of attention, and without buildings obscuring their view of the skyline, a large group of people were able to track the boat down. The party decided to fill out their ranks with randomly abducted people from the crowd below, and Glacia sent her Yeti minions down into the crowd, and four more seats were taken.
Part II: Star Trekkin'
Part III: The Last Argument of Kings
Fun Fact - the phrase, Ultima Ratio Regum (The Last Argument of Kings) was enscribed on every single cannon used by King Louis XIV's armies!
All was going swimmingly, until King Aaloysius stormed into the dining hall, demanding to know why he was not part of any negotiations, as the highest ranking person there. The Giffs apologized profusely, thinking they had broken some primitive land-based protocol, and promised to consult only with him in the future. Slightly mollified, the King retired to the ship, where a confrontation brewed. The King wanted control over the direction the Ship took, Banebeard refused. Glacia, overhearing this, took the King's demands to mean that he wanted control over her tribe, and challenged him to combat. His Knights objected, and lines were drawn. Vincent, Kaye's character, was drawn into combat on the King's side, along with the 3 Knights and the 4 MilWiz Black Ops, vs. the rest of the PCs, and the squad of enraged Yeti.
I would say that a vast and terrible battle ensued, but... not really. Glacia attacked the King, all his allies attacked Glacia, and the Scar backstabbed the King for 75 points of damage, ending the reign of King Aaloysius. Everyone seemed rather relieved, with even his Knights muttering something to the effect of, "Thank God, that guy was kind of an asshole", and then much louder, "LONG LIVE KING ALARIC!"
The Queen asked that they find a proper kingdom for her and her son, and seemed much less of a jerk than her husband, so she was allowed to continue living on the ship.
Part IV: Before We Were Interrupted
With all that unpleasantness settled, Giff-One approached the party, horribly embarrassed, explaining that they had been protecting what they thought was the rightful ruler from an insurrection, an action fully in line with their role as the Law and Order on the Rock. Now that King Aaloysius was deposed, and a new King was in place and everyone seemed okay with that, the Giff were hoping that the party would still go look for their missing squad.
The party agreed, and they set off across the silent, craggy plains of the asteroid. They almost missed a trap door with a tunnel headed back to town, but decided to leave it unexplored, and headed farther out towards the glow, where they came upon a strange installation, made of metal and with a radar dish attached to it, surrounded by a fence. Kaye, once more proving that he doesn't truly understand how mages work, decided to touch the fence, which promptly shocked him and knocked him off his feet. Almost immediately, three Umber Hulks attacked them. Umber Hulks are friggin tough. Between their claw claw bite (3d4/3d4/1d10) attacks, and their two pairs of eyes which replicate the effects of a Confusion spell, it was a tough bit of combat for the party, and it was touch and go for a bit, especially when two party members succumbed to the Confusion spell. They triumphed in the end, though, and HOLY CRAP Umber Hulks are like Money Vending Machines on Legs. Massive amounts of gold and several magical items spilled from their split cavities, and that, combined with the damage taken, convinced the party to head back to town.
After resting up, the party headed back out again, but this time decided to check out that trap door, not eager to face more Umber Hulks. Following the tunnel below back into town, they found that it ended in another trap door, leading up. Kaye decided to use a mystery scroll in the event that it would help, but instead found himself polymorphed into a mouse. Taking it in stride, he offered to use his newfound size to scout the area above. He found himself in an empty bedroom. Scurrying around, he found that there were other bedrooms, with sleeping figures in each, but he was unable to determine anything else due to his size. Coming across a set of stairs headed down, he leapt down into the front room of an inn, where a Bugbear worked behind the bar, and a goblin lounged in front of the fire. Figuring he'd seen enough, Kaye tried to go back up the stairs, but found he was too small. The goblin got up from the fire, and started heading upstairs, so Kaye tried to hitch a ride, leaping onto his shoe. Unfortunately, the polymorph wore off at an inopportune moment, and the goblin found himself being tackled by a naken human male. Kaye got up and started running, the Goblin and the Bugbear hot on his heels.
There was a tense standoff as Kaye made it back to the party, still huddled below the trap door in the bedroom. The Goblin cried for Justice, and the party told it to shut up. The Bugbear was more angry at the Illithids that were staying in the room for creating a tunnel and causing damages, and pretty much forgot about Kaye. The party investigated the room, and found a scrap of paper in the Illithid language, which they took with them as they left, promising to crack the Illithids' skulls for the Bugbear Barkeep.
Aaand that's about where we left things. Tune in next time for more adventures of the Post Apocalyptic Refugees!