Showing posts with label IRL. Show all posts
Showing posts with label IRL. Show all posts

Tuesday, August 19, 2014

Planes, Games and Automobiles

Warning: "Back From Gencon" post ahead.

So I just got back from Gencon, had a blast, yadda yadda.

I actually didn't do a whole lot of gaming - a game of Kobold's Ate My Baby and a game of Orks were the only scheduled games I made.  I had Hobomancer scheduled for Saturday at noon, but convinced myself over time that it was actually Sunday at noon, and spaced it completely until around 4 o'clock Saturday afternoon.

Unofficially, I had the pleasure of joining "Dougcon", Doug Kovacs' after hours gaming extravaganza.  Held every evening, an average of 20-30 people showed up to play a massive Dungeon Crawl Classics game.  They were split into groups, and 2-4 GMs were operating in concert, as events in one group would have repercussions on all of the others.  It was named, appropriately enough, Escape From Catastrophe Island.

Doug himself ran several games, Adam Muszkiewicz, several more, Marc Bruner was up in the mix, and yours truly ran a group for the last two nights.

It was chaotic, it was raucous, it was beautiful.  There were ghosts, giant lemur-apes, a Spinner of Doom, slaves, slavers, fish-wizards, weeping angels, cannibals, amazons, lamprey eels, lava flows, corruption waves, giant grasshoppers, plagues, I could go on for days.

Beyond that, I really just did a lot of wandering.  I was really impressed by how much Indianapolis embraces this con - many of the local businesses redecorate, restaurants revamp their menus, and you can sit down at a random table and strike up a conversation with someone about the merits of ascending armor class.  Walk into a bar, and you're more likely to see a geek classic playing on the television than a sportsball game.

The overall impression was that you had slipped into some strange alternate universe where tabletop gaming was the sport of the realm.

And the Dealer Hall.  Ye gods, the Dealer Hall.  Calling it massive is an understatement.  I spent most of a day just going from one booth to the next, saying hello to various creators and vendors, and staring at the spectacle.  Some of the booth designs were just outrageous, and the pageantry on design was absolutely stunning.

As someone else said, that's a whole lot of beard
I was particularly impressed by a group of guys who run a game studio by the name of Travesty Games.  They run games that I want to play.  You've missed out on Deathfear already, but Shindig Machine is still available.  Killball and Psiduel are next on my list, but if they're half as much fun as the first two, it's gonna be awesome.

The highlight of the trip, though, was getting to hang out with my online gaming group, the Metal Gods of Ur-Hadad.  I've been playing with these guys for over 2 years now, and it was absolutely amazing getting to hang out with them.  Various members of the crew and I just down the bars in Indy four nights there, and we had an absolute blast.  The guy on the far right even flew in from Uruguay.  Freakin Uruguay.

Sunday morning, we got together for breakfast and said our goodbyes, and that's when the real fun began.

Apparently, Dallas had some weather while I was gone.  According to my wife, it was rain, and there was thunder, but no big deal.  To hear American Airlines tell it, on the other hand, the Hand of God Himself came down and smote their fleet with wind and rain.  My flight Sunday was cancelled, and rescheduled for 7am the next morning.  Fortunately, Doug Kovacs had mentioned he was staying behind.  I gave him a hand taking down his art, and went to dinner with the Goodman Games crew.  That's when I found out that the flight that I had been rescheduled to had been cancelled, and I was now booked on a flight at 7am Tuesday morning.

So there I was at 2am trying to figure out how the hell I was going to get home, when I came up with the great idea to rent a car and drive back to Dallas on 3 hours of sleep.  It went about as well as you'd imagine.  Fortunately, I had some great new music to listen to, courtesy of late night conversations with Jürgen Mayer and Julian Bernick.  Through storm and wind and ridiculously over-policed stretches of highway in Illinois, I finally made it home around 11pm last night.

Remember that guy from Uruguay?  He was having dinner with his family hours before I made it home.

Despite the drama at the end, it was badass.  I sold it enough to the wife that she's even planning on coming along next year.

Can't wait - thanks everyone whose name I didn't remember!












Friday, October 4, 2013

Gamma World... Is Here! Hornetpocalypse Edition

In case you haven't heard, Giant Hornets are on the rampage in China!

37 people have been hospitalized and over 1600 attacks have been reported.  As you can see from the pictures to the right, the wounds are pretty horrific.
And the worst part?  They could be headed to your neighborhood next (scary newscaster voice)

If you live in England.

If you live in France?

They could already be in your neighborhood (scary newscaster voice).

Apparently a couple escaped china in a crate of pottery and are slowly taking over France, even as we speak.

How long before they turn their baleful, multifaceted gaze upon America?

Stay tuned to find out!

Source: http://www.dailymail.co.uk/news/article-2442384/Swarms-deadly-hornets-kill-42-people-injure-1-600-China.html
                                     

Tuesday, September 24, 2013

I'd Be Late To My Own Funeral

I just realized that I made my first post on this blog two years and two days ago.

I definitely have not been a prolific poster of late, having only averaged six posts a month this year, but I feel like I'm getting back in stride after a rough beginning of the year.  I've collected a good amount of art for From the Ashes, and although I'm struggling to fit the last few pieces of the puzzle into place, it should be coming soonish.

Yeah, I know, heard that before, so in the time-honored tradition of deadline-challenged creative types, I'll just say that it'll be done when it's done.

In the meantime, when I get stuck, I've been having a blast working up stuff for Tayxis, and my brain seems to be responding.  Instead of detracting from my work on FtA, it seems to be supplementing, even augmenting it.  I may end up going back and redoing all the stat work and setting it in another system, but in the meantime, 2e is comfortable to me, and I don't want to break my flow to go and see what I should be doing according to a ruleset.  Time for that later.

In case any of you aren't aware, Pulp Mill Press will be releasing an anthology of short stories entitled Libram Mysterium with a, you guessed it, pulp fantasy theme.  I submitted a story I'd been kicking around for awhile, and was lucky enough to make the cut.  Based on what I've seen of other submissions, I'll be in good company.  So keep an eye out, they're shooting for a winter-ish release date.  You should get a copy, because if there's enough interest, they intend to do more.

Anyhow, here's to another, hopefully more productive, year!

Thanks for reading!

Tuesday, August 6, 2013

Today is the Anniversary of the Bombing of Hiroshima

Today marks the 68th anniversary of the bombing of Hiroshima, and while I enjoy playing games about the devastation that comes after this sort of thing, it is sobering to be reminded of what that actually means.


PANORAMA. Photographed by Shigeo Hayashi from a watchtower of the Hiroshima Prefectural Commerce Association, October 5, 1945. Location: Moto-machi. Distance from hypocenter: approx. 260m.

Read More About This Photo Here
Mr. Yamada took the above ground level photo from approximately a little over four miles northeast of Hiroshima a few minutes after detonation.

Read More About This Photo Here


The ruins of Hiroshima, as seen from the air, after the Japanese city was hit with an atomic bomb on August 6, 1945. The photo was taken a month later, in September 1945. Photo by Life/George Silk

Read More About This Photo Here
Photos and captions taken from War News Updates

Friday, July 5, 2013

The Effects of Nuclear Weapons

Wandering through Half Price Books yesterday, I happened to spot this book sitting on a cart.  It's plain cover, sitting amongst the garish colors of its neighbors, caught my eye, and I picked it up.

Commissioned by the Department of Defense, these books were first published in 1951, but were updated several times since, expanding in size as our knowledge grew.  Originally only 99 pages, by the time the 1993 revision came out, it weighed in at over 5500 pages across 27 volumes.  I picked up the 1966 edition, which was the last edition compact enough to be held in a single volume.

Much of the information presented within is quite obviously not designed for the layman, while some is so stark it could be understood by almost anyone.

If you're interested, a later version has been scanned and is available online here.

Of particular interest, however, was what I found at the back of the book.  Tucked into a paper envelope glued to the inside back cover was what is billed as a "Nuclear Bomb Effects Computer".


At the time this was published, you could send the US Government $1 and they would mail you one of these puppies if you weren't lucky enough to get your hands on this book.  Basically,  by specifying the weapon yield (kT or MT), the crater depth and radius can be determined. By also specifying the range, the maximum overpressure (PSI), the maximum wind speed (MPH), the estimated dose (rem) and the thermal radiation (cal/cm2) can be determined. The weapon yield can be determined from the radius of the fireball, or vice versa.
Of course, when I saw it, the first thing I thought was that it was a really advanced version of this bad boy:



Seeing as how it's government issue, and as such copyright free, I'm surprised Twilight 2000 didn't slip one of these in their box sets - as crunchy as it was, it would have fit right in, and I doubt anyone would have batted an eyelash.

Tuesday, January 8, 2013

Gamma World... Is Here! Brazilian Treehopper Edition

What the hell is this thing?

This can't be real, I think, I mean, it's a drawing, so surely someone made this up, right?

Well here are photos!  Not saying that they couldn't be 'shopped, but it provides a little certainty anyways. The best part about these things/  Scientists have no idea what those balls are, or what they're for.

Read about them here and here.  It's also worth going to the Italian Wikipedia page, as for some reason, they have different pictures associated with them.  

And you know what, if they don't exist - they should....


IN GAMMA WORLD.






Monday, December 3, 2012

Fumetti Modules?

I've been thinking about fumetti lately, or rather photonovels.  They've fallen out of favor lately, in all likelihood because of their association with pornography, but some of the old pulp fumettis were really great.  I remember my father taking trips overseas when I was a kid, and bringing some home.  I was fascinated by the merging of a comic book layout with B-Movie sensibility.

Recently, this has gotten me to thinking - has this sort of visual styling ever been applied to RPG modules?  My recent trips into the wilderness have  got me thinking that maybe it's possible?  Certainly from a setting perspective, why not include a photo of a location that resembles the area that you're describing?  While it's true that people look better in outfits that have been drawn than put on, it seems to me as though this could be done.  With the capabilities that Photoshop brings, how hard is it to make your pictures fit the story you're trying to tell?

I may be crazy here, but it seems to me it could work?  Maybe not on an ongoing basis, but at least as a one-off?


Tuesday, November 27, 2012

Real Life Adventurers: Bill Tilman

Taken from his wikipedia page:

Major Harold William "Bill" Tilman, CBE, DSO, MC and Bar (14 February 1898–1977) was an English mountaineer and explorer, renowned for his Himalayan climbs and sailing voyages.

Early years and Africa

Tilman was born on 14 February 1898 in Wallasey in Cheshire, the son of a well-to-do sugar merchant John Hinkes Tilman and his wife Adeline Schwabe (née Rees). He was educated at Berkhamsted Boys school. At the age of 18, Tilman was commissioned into the Royal Field Artillery and fought in the First World War, including the Battle of the Somme, and was twice awarded the Military Cross for bravery. His climbing career, however, began with his acquaintance with Eric Shipton in Kenya, East Africa, where they were both coffee growers. Beginning with their joint traverse of Mount Kenya in 1929 and their ascents of Kilimanjaro and the fabled "Mountains of the Moon" Ruwenzori, Shipton and Tilman formed one of the most famed partnerships in mountaineering history. When it came time to leave Africa, Tilman was not content with merely flying home but rode a bicycle across the continent to the West Coast where he embarked for England.

World War II

He later volunteered for service in the Second World War, seeing action in North Africa, and on the beaches at Dunkirk. He then was dropped by parachute behind enemy lines to fight with Albanian and Italian partisans, was awarded the Distinguished Service Order for his efforts, and the keys to the city of Belluno which he helped save from occupation and destruction.
Mount Everest & Nanda Devi
Tilman was involved in two of the 1930s Mount Everest expeditions - participating in the 1935 Reconnaissance Expedition, and reaching 27,200 feet without oxygen as the expedition leader in 1938. He penetrated the Nanda Devi sanctuary with Eric Shipton in 1934, and in 1936 he went on to lead an Anglo-American expedition to Nanda Devi. With the support of a team which included Peter Lloyd and H. Adams Carter, Tilman and Noel Odell succeeded in making the first ascent of the 7,816 metres (25,643 ft) mountain, which remained the highest summit climbed by man until 1950. Tilman later described their arrival on the summit:

Odell had brought a thermometer, and no doubt sighed for the hypsometer. From it we found that the air temperature was 20 °F (−7 °C) but in the absence of the wind we could bask gratefully in the friendly rays of our late enemy the sun. It was difficult to realise that we were actually standing on top of the same peak which we had viewed two months ago from Ranikhet, and which had then appeared incredibly remote and inaccessible, and it gave us a curious feeling of exaltation to know that we were above every peak within a hundred miles on either hand. Dhaulagiri, 1,000ft higher, and 200 miles away in Nepal, was our nearest rival. I believe we so far forgot ourselves as to shake hands on it.

In 1939, Tilman was the first man to attempt climbing in the remote and unexplored Assam Himalaya, exploring the Southern approaches of Gori Chen, 6538 metres, before his team succumbed to malaria. In 1947 he attempted Rakaposhi, then made his way to Kashgar to join up with Eric Shipton in a lightweight attempt on Muztagh Ata, 7546 metres, which nearly succeeded. On his way back to India, he detoured through Afghanistan's Wakhan Corridor to see the source of the river Oxus. During his extensive exploration of the areas of Langtang, Ganesh and Manang in Nepal in 1949, Tilman was the first to ascend Paldor, 5896 metres, and found the pass named after him beyond Gangchempo.
Sailing
Following his military career behind enemy lines in the Second World War, Tilman took up deep sea sailing. Sailing in deep seas on the Bristol Channel pilot cutter Mischief, which he purchased in 1954, and subsequently on his other pilot cutters Sea Breeze and Baroque, Tilman voyaged to Arctic and Antarctic waters in search of new and uncharted mountains to climb. On his last voyage in 1977, in his eightieth year, Tilman was invited to ship as crew in En Avant with mountaineers sailing to the South Atlantic to climb Smith Island. The expedition was led, and the boat skippered, by the youthful Simon Richardson. He and his crew aboard the old, converted steel tug made it successfully and without incident to Rio de Janeiro. Thereafter, en route to the Falkland Islands, they disappeared without trace - it was presumed the ship had foundered with all hands.



Monday, November 26, 2012

End of the Line

My wife and I finally finished our epic road trip late Saturday night, and spent all day Sunday doing pretty much nothing.  We're watching Babylon 5 for the first time, so most of the day was spent working through Season 2.

Before we left, we generated a massive, 1200 song playlist on Spotify to accompany us on the road as we traveled.  I've already described one instance where the music synchronized with our experiences, but it happened again late Saturday.

We had lined up a bunch of stops for our last day, trying to squeeze as much into what was left of our time on the road together as possible.  We left out of  Amarillo, TX early Saturday morning, having gotten in to late the night before to get a picture in front of the Cadillac Ranch.  We charged east, swinging through the Jesus Christ Is Lord Truck Stop (no seriously), stopping off to see largest Cross in the Northern Hemisphere (again, no, seriously), a a museum dedicated to the history of barbed wire (I couldn't make this stuff up if I tried), the national Route 66 museum, and finally hitting the Teepee-Shaped Cherokee Trading Post as the sun was setting.

We pulled through Oklahoma City after dark, and set off down the road towards Dallas, and as we rode, Johnny Cash's turn came up on the playlist, and he sang us through the night.  Ghost Riders In the Sky set my mind racing as we drove through the black plains, the tale of damned cowboys forever chasing the Devil's Herd calling to mind the tales of the Wild Hunt.

For a brief bit of time, I was free.  The window was rolled down, the air was sweet and the world seemed like it went on forever, that there was nothing to hold me back, nothing to keep me from doing anything I could imagine.  Ideas popped and snapped in my head like fireworks, and I could see it all.

And then... and then... the lights of Dallas started to appear in the sky.  The darkness was pushed back, and I started seeing the overpasses and the buildings and the cars and the construction.  It turned out my playlist had one final joke to play, one last bit of irony to share...


That isn't my favorite recording, I think the guitar line in the middle betrays the solemnity of the song, but hopefully you get the point.  Honestly, though, hopefully you don't.

Thursday, November 22, 2012

Epic Metal in the Land of Fire and Ice

Another post from the road.  My wife and I continue our honeymoon and, having left Arizona behind, are now slowly making our way back to Texas.  We started off yesterday morning in Gallup, and I'm writing this from a hotel in Santa Fe.  We're hunkered down here for Thanksgiving, and plan to head out again on Friday morning.

On our way out to Arizona this past Saturday, we passed by several signs along the side of the highway for something called, "The Land of Fire and Ice".  Looking into it, we found that there was an exploded Volcano sitting right next to a cave full of ice that never rises above 31 degrees, no matter the temperature above.

Well, "Hell Yeah!", we said, and on our way back, we veered off of the highway to see this elemental badassery.  Right off the bat, we were struck by how desolate the location was.  It was twenty miles, through a national park, just to get to the sign telling us to turn off the road.  From there it was another couple of miles along a dirt road, and suddenly there it was - the Trading Post.  $22 later, and we were on our way.  There were trails running to either side of the building, the one to the right leading to the Bandera Volcano, the one to the left to the Ice Cave.

The Trail Guide recommended we take the Volcanic path first.  It's longer and steeper, and the exertion would warm us up, and then we could head to the Ice Cave to cool down.  Taking the advice, we headed up the trail to the Volcano.  The first thing we noticed was huge amount of lichen, covering almost all of the lava rock surfaces.  According to the pamphlet we received, the formation of this primitive life is the first step towards breaking down the lava rocks, a process which occurs over a ridiculously long period of time.




As we ventured forth, we started noticing all these ridiculously twisted and evil looking trees.  Apparently, it's hard for trees to put down roots in the cooled lava.  It can do so, but it ends up causing the trees to look wicked.




Caves and inlet dotted either side of the trail, dark and mysterious.  Some sat right by the trail, inviting investigation, while others crouched behind the treeline.  Who knows where they lead?  They were all the result of lava tubes cooling in different shapes








The lava fields became denser and denser, to the point where even if we wanted to leave the trail, it would have been difficult, if not impossible, to traverse the landscape.


Finally we reached the site of the ancient violence, an inverted cone all that remained of the site where, 10,000 years ago, the earth itself swelled and rose up, before bursting like an infected boil, spewing liquid fire across the land.


We headed back down the mountainside, past the Trading Post and out towards the Ice Cave.  The trail was easier, but more thickly wooded, and the cries of birds surrounded us as we headed deep into the trees.


Along the way, there were actual ruins to be seen off to the side of the path, with rocks arranged in specific patterns, as though indicative of ancient, perhaps blasphemous rites performed long ago, and walls, arranged to keep something, or some things, out.  


Snow began to dot the landscape as we descended, with patches appearing hither and yon, and small entrances to caves appearing along the path.  This was but a preview of what was to come.




Finally, we came upon the entrance to the cave, the rocks hanging over the entrance menacingly.  As we descended, the rocks took on a greenish hue, as more and more moss was attracted to the moisture in the cave below.




Finally, we reached the base of the cave, where we were confronted by the ice itself.  It's estimated that the first bit of ice was created down here almost 2,000 years ago, by uncertain means.  Since then, it has become a self-perpetuating system, with the existing ice keeping the temperature low enough that rainwater that runs into the cave is turned to ice, and so on.  The moss and lichen in the area has given the ice its signature greenish hue.  


The back of the cave was inaccessible, but hinted at dark mysteries hidden in its unseen depths.





At this point, we headed back down the trail, picked up a few post cards at the Trading Post, and jumped back into the truck.  As we started back towards the highway, we took in the desert around us, the mountains looming in the distance, the wind howling across the vast expanse, and, as if on cue, the most epic song on one of the most epic albums of all time made its way to the top of our playlist, To Wander the Void, by While Heaven Wept.  Between this song, and the sights I'd seen, things began to percolate in my brain.



The album has art by John Martin for its cover, so you know it's gonna be awesome, but check out the lyrics:


A million miles from everything the emptiness is everywhere
The lone and level sands stretch as far as I can see
Nothing but the hollowed eyes of skulls and ancient bones despair
Remains of those who wandered this wasteland vast before me

Fatigue and famine render every step a tribulation
Beneath the blistering sun sabulous winds just a mockery
Lost within an infinity of dust and desolation
The vultures circling overhead await my lonely expiry

Maintaining this course to nowhere I have traveled so far
Far beyond the valley's carnage and death's silent repose
Compelled to journey onward by the calling of the morning star
Haunted by visions and voices, memories or madness providence only knows

I can't remember when or how I'd first lost my way
Thirsting even a tear of solace knowing naught will ever come
Siren celestial have mercy on me allow my flesh into dust decay
And carry my soul far beyond this damned and forsaken kingdom

I fell to my knees as the last trace of strength slowly faded away
With stone in throat I knew I'd never reach the hallowed and promised land
I conceded my carcass a vulture's feast, my soul eternal umbrae
Once a king, now nameless, forgotten, swallowed by the seas of sand


Yeah, it was an epic freakin' detour.