Friday, September 6, 2013

Tayxis: G-Man

"You're not from around here, are ya son?"

If you had a dolar for every time you heard that, you'd have a whole lot of dolars.  Everything about you screams, "OTHER".  Maybe it's the way you don't perspire in the scorching Tayxin heat, maybe it's how even the bugs seem to steer clear of you.

Regardless, you're here on a mission, and nobody but nobody is going to prevent you from getting it done.

That is all.

Class: G-Man
Ability Requirements: Con 13, Wis 15, Str 12
Alignment Restriction: Lawful Neutral, True Neutral
Prime Requisite: Wisdom
Advances as: Fighter

You're a man of few words, preferring to let your actions speak for themselves.  You have an impeccable sense of duty, and once set to a task, not even Gawd himself can dissuade you.  There is literally nothing that you won't do to complete a mission.  You are impeccably dressed at all times, and can chase someone for an hour and still have perfectly quaffed hair.  While you would prefer to keep things quiet and finish your mission with as few complications as possible, you're not adverse to causing a ruckus when a ruckus is needed.

Benefits:
Unstoppable: With a successful Constitution check, a G-Man can continue to function with less than zero hit points.  At the beginning of each combat round that the G-Man has less than zero hit points, before any action is taken, they must pass the Constitution check, with a -1 penalty imposed for each round after the first.  If they fail the check, they die, and may not be resurrected.

Pull a File: G-Men have sources which provide them information on practically everyone.  Once per day, a G-Man can make a Wisdom check to determine whether they know something about a person.  This information can be as general or specific as they like, but must be something that could have been learned had the person been under surveillance.

Nothing to See: A G-Man is the master of the cover-up.  Once per day, a G-Man can force up to 1d8 people per level to forget the events of the last 1d4 hours per level.

We're willing to wipe the slate clean, give you a fresh start. All that we're asking in return is your cooperation in bringing a known terrorist to justice. - Agent Smith, The Matrix (1999)

You're gonna tell me what I want to know, it's just a question of how much you want it to hurt. - Jack Bauer, 24 Day 5: 8am-9am

1 comment: